Treasure Tower
Climb six floors one crate at a time. Each floor you clear raises the multiplier; step on a bomb and the round is over.
6Floors
15xTop floor pays
Any timeCash out
How to play
- Start a climbPick 20, 100, 500 or 1,000 points and press Start. You begin on floor 1.
- Pick one of three cratesFind a gem and you clear the floor and move up. Find a bomb and the round ends with nothing.
- Cash out or keep climbingAfter any cleared floor, Cash Out pays your stake × that floor’s multiplier. Clearing floor 6 pays 15x at once.
The floors
Floors 1–5 hide 1 bomb and 2 gems. The top floor flips it: 2 bombs and 1 gem.
| Floor | Clear | Reach | Pays | On 100 |
| 1 | 66.67% | 66.67% | 1.2x | 120 |
| 2 | 66.67% | 44.44% | 1.7x | 170 |
| 3 | 66.67% | 29.63% | 2.5x | 250 |
| 4 | 66.67% | 19.75% | 3.8x | 380 |
| 5 | 66.67% | 13.17% | 6x | 600 |
| 6 | 33.33% | 4.39% | 15x | 1,500 |
"Clear" is the chance of passing that floor; "Reach" is the chance of clearing every floor up to and including it. "On 100" is what a 100-point climb pays if you cash out there.
Fair play
- Where the bombs are is set when the climb starts and does not move while you play.
- When the round ends, by bomb or by cashing out, every crate on the board is turned over so you can see where everything was.
- Stepping on a bomb ends the round with nothing; your stake is lost.
- Points only. Nothing here costs money.
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